For years, dedicated Harry Potter aficionados, like me, have been asking for an intricately detailed video game that truly makes you feel like an all-powerful witch or wizard. And now, every fan can live out this dream with the meticulous world of Hogwarts Legacy, showcasing a wide range of entertaining endeavors and arduous expeditions. However, while it triumphs in many aspects, there are a few instances where it falls short, primarily with the lack of interpersonal gameplay.
When approaching students, you’ll notice that there aren’t any options to talk to them apart from those who are a part of main quests and side missions.
Although I can understand why this feature was neglected, given how many objectives there are, it does make the experience feel isolating rather than inviting. Considering this aspect, I can’t help but make some comparisons to that of Rockstar’s Bully with the mischievous educational journey of Jimmy Hopkins.
Even if it is a game that launched in 2006, on the PlayStation 2 nonetheless, Bully’s unique gameplay style is a bit more realistic than Hogwarts Legacy. Not only can you talk to every single person in the town of Bullworth, but everyone will also treat you differently based on your popularity level, which is something I wanted to see in Hogwarts.
I’m not saying it has to be an elaborate dialogue scene, yet it could include mundane actions like small favors or hilarious greetings, as Bully has done in the past. Maybe there could be friendly rivalry talking points with the different houses or a subtle “Hey, fifth year!” as mentioned by Reddit user SplatDragon00. Of course, there are a few occasions like this, including when a shop